Speaking of Chandra, lots of people were upset about the fact that her emblem could never be removed, but taking 1 damage a turn from turn 6 onward is not game breaking
Promos are usually obtained in ways other than opening packs
Pairing well with everything from basic removal, mill, and even recursion-based strategies, Syr Konrad can suddenly accumulate large sums of damage seemingly out of nowhere
The range I am proposing a range, not a new amount of cards that players need to abide by
Summon: LeviathanSummon: Leviathan, in particular, is extremely potent in such builds as it delivers a Whelming WaveWhelming Wave for its first chapter and then draws you a card whenever one of those creatures attacks (a trigger for each one, that is)
Much like with Panharmonicon, it had a super distinct art style leaning heavily into Mirrodin and New Phyrexia