The same is true if an opponent's permanent gains one of those abilities after Shay Cormac's first ability resolves
What you dont want to do here is to play all zero and one cost equipment though
Commanders like Marwyn, Lathril, and Voja give players various win conditions and mana generation options
The original Ugin costs a hefty eight mana, but its one of the best eight mana spells in the game
Treacherous Blessing + Demonic Lore Mainstays of decks that can sac them (like the uber annoying Doom Foretold decks), blink them, give them to opponents after the sweet cards are drawn, or all three, Treacherous Blessing and Demonic Lore can still get you three cards for 3 even if you cant do any of those, which is a great rate
Slimefoot and Squee Slimefoot and Squee offer a flexible take on Jund that isnt locked into full graveyard combo play