Naturally as you play, youll earn experience
This is excellent, and its a great payoff for the green/white deck
If you play a lot of constructed Commander, these decks arent any more complicated than player constructed decks, but theres a lot of triggered/activated abilities, +1/+1 counters, and various mechanics from all over Magic inside them
However, as with a lot of things in Magic, a small bonus on an already powerful spell can move things quite quickly from good to broken
If I had one spot open for card draw in a damage-based Green deck, I'd rather run Hunter's Prowess
This card, illustrated by Atsushi Furusawa, has Otter Ral scampering across a rocky area with lightning arcing off his body