Sheltered by Ghosts The ward isn't terribly special on Sheltered by Ghosts, but then you consider it in the aggressive white strategies and how quickly it can be cast, and you get one of the more valuable uncommons in Standard
The legality of the card is the same as it's default treatment
It's also a perfect follow up to mass removal like Wrath of God or Damnation as a way to get a bigger effect and make an instant army
A creature with indestructible cant be destroyed by damage.) Illustrated by Aleksi Briclot Standard Not Legal Alchemy Not Legal Pioneer Legal Historic Not Legal Modern Legal Brawl Not Legal Legacy Legal Comp
However, they are bulky, making for a larger jump starter
You can also drop Hexdrinker on a later turn and immediately level it up to at least the "protection from Instants" level, which will protect it from Erode, Doom Blade, Lightning Bolt, and Fatal Push