I had never worked on a turn-based or even a tile-based game on Godot, and along with learning these two things I wanted to try and finish a game in a single month I started working on Yu-Gi-Oh 2 in the 1st of january 2024, and in the 30th all the main systems were working, so at least in this aspect I consider this a success (however I kept working on YGO2 after this date, but it was like, testing, balancing, improving the graphics and sounds and things like that) Also there is a "secret" you might need to "REVEAL" that took some additional time to implement lol (check the Options menu) The battle BGMs are from the GOATED game Yu-Gi-Oh: The Falsebound Kingdom
Bonus card in the Japan region is different.
Getting free stuff is a close second
Destined Rivals includes: Over 240 cards Over 85 Trainers Pokmon, including over 45 Team Rockets Pokmon 17 Pokmon ex, including 10 Trainer's Pokmon ex More than 20 Trainer cards More than 45 Pokmon and Trainer cards with special illustrations 83 new cards tagged as Team Rocket's 23 illustration rare Pokmon 11 special illustration rare Pokmon 6 hyper rare gold-etched cards Products Note: MSRP prices are unconfirmed for now and are taken off previous sets
Should I put cards in toploaders
I like using just a couple layers and meticulously rendering as the piece takes shape